Mark Pesce

When Mark Pesce and Tony Parisi worked out the foundations of VRML in a San Francisco coffee house in 1994, it looked as if it was poised to take over cyberspace. Here at least, were the seeds of code to build a true, 3-D virtual space.

But after the first year or two of enthusiasm, the language began to disappear from view. In recent months, it has been hard to find any references to the once-promising virtual reality modeling language. Pesce, however, says VRML is not dead --- not even injured --- just biding its time and finding its niche.

Paul Schindler and Computer Chronicles' Stewart Cheifet spoke with Pesce at Internet World Spring 1998 in Los Angeles.

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Fathered
VRML, with Tony Parisi, in a San Francisco coffee house in 1994

Attended
MIT

Authored
"VRML Browsing and Building in Cyberspace"