In this audio interview, Andy Patrizio talks with Romero about his upcoming games, his motivation, and his assessment of the computer game market in 1998. (Recorded May 4, 1998; runs 10:43; requires RealAudio player).
Job
Home
Game Resume
Professional Goal
Why He Doesn't Mind That He Doesn't Own The 3-D, First-Person Shooter Niche Anymore:
Co-founder, Game Designer at Ion Storm
Dallas, Texas
Wolfenstein 3D, Doom, Doom II, Heretic, Hexen, Quake, Daikatana (upcoming)
"Make some cool stuff and put it out there. That's what really matters."
"It's not all about sales. I want to play these games ... I love playing other people's games."